methodologies - learner-centered design

Goal: To better understand the process of learner-centered design and its applications in designing tools for education that model, coach, and critique learning.

Motivation: Where's Dan? Find him and win...Email Kara with his specific location.

A Place Called Childhood
by Allison Druin

It has been years since most designers were children; as a result, many myths of what children want have developed in the design world. Druin argues children should be part of the design process in order dispel the myths of a place called childhood.


A Learner-Centered Tool
by Shari Jackson et al

Learner-centered design requires redefining the modeling task, focusing on providing support to learners while they engage in activities that are normally beyond their abilities.


Learner-Centered Education
by Donald Norman et al

Technology enables learner-centered, constructive methods to be successfully executed in new and powerful ways. Analysis of these new applications according to three dimensions, engagement, effectiveness, and viability, highlight the implications for future design and learning.


Learner-Centered Design
by Elliot Soloway et al

Learner-centered designs focus on developing a learner's understanding, rather than on improving usability issues. Technology developed through this process should support the learner’s needs by giving her a variety of tools to use and helping her through adaptable tasks.