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| OBJECTIVE |
To create innovative video games that combine learning and play for mass-market audiences |
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| SUMMARY |
- Creative professional with eight years experience producing interactive software
- Areas of expertise include: game design, interface design, usability, and rapid prototyping.
- Excellent communicator: proficient in writing, public speaking, training and teambuilding.
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| EDUCATION |
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| 9/05 - 8/06 |
STANFORD UNIVERSITY, Stanford, CA. Pursuing a Master of Arts degree in Education with a specialization in gaming through the
Learning, Design and Technology program. |
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| 9/95 - 6/99 |
HARVARD UNIVERSITY, Cambridge, MA. Bachelor of Arts degree in Sociology and Economics. |
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| PROJECTS |
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| 4/06 - present |
Outbreak: The Game, Stanford , CA
Designing and producing a web-based game to simulate the spread of a virus. An award-winning game design that combines simulation with fun short mini-games. See www.outbreakthegame.com |
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| 5/05 |
Human Pac-Man, Silver Spring, MD
Led 15 students to produce a life-sized Pac-Man game for a Game and Simulation Development course final exam. Team designed game rules, characters, and marketing. Televised on Fox 5 News. |
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| EXPERIENCE |
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| 9/06 - present |
PLAYFIRST, San Francisco, CA |
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Associate Producer
Manage the creation of video games for a leading casual games publisher. Generate project plan, analyze design documents, write contracts, conduct usability studies, triage bugs, and collaborate with cross-functional teams. Successfully led a team of artists, engineers, and designers to revamp and release Wedding Dash on an aggressive timeline. Released the game one week early to rave reviews.
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| 1/06 - 5/06 |
ACTIVISION , San Francisco, CA |
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Game Design Intern - Shaba Games
Participated in the design of the Shrek 3 video game. Read and edited game design document. Orchestrated playtests and wrote clear analysis briefs. Wrote a mini-game design document. Rapidly learned Maya and Shaba's proprietary toolset to prototype the mini-game design.
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| 6/99 - 6/05 |
IBM, Silver Spring, MD / Cambridge, MA |
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Learning Technologist (3/03 - 6/05)
Directed a team of programmers and artists to develop innovative learning systems for internal training initiatives key to IBM 's growth. Collaborated with global stakeholders to define requirements, analyze prototypes, and deliver product within budget. IBM spends $800M to train its 300K employees every year. |
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Software Professional (6/99 - 2/02)
Managed level-3 support escalations into engineering. Negotiated software requirements and created product demos for an e-learning technology platform that offered self-paced, collaborative and real-time learning. |
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| 3/02 - 10/02 |
AFRICARE, Johannesburg, South Africa |
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Project Assistant
Competed for an exclusive internship to revitalize community computer centers setup by Kodak, Microsoft, HP and Intel. Created a strategy to transform centers into self-sustaining businesses through business planning, research, partnership formation, and proposal writing. Managed a $56K budget. |
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| SKILLS |
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- Expert in Macromedia Flash, Dreamweaver, Fireworks, Lotus Notes.
- Knowledge of Microsoft Project, SketchUp, Maya and Perforce.
- Proficient in HTML and ActionScript; Knowledge of C, XML, Lua, and JavaScript.
- Intermediate knowledge of Spanish; Basic knowledge of French and Mandarin Chines
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References available upon request.