3.14.2007

Advice from Producers

So I went to GDC last week and hung out with Game Developers at the Blacks in Gaming roundtable and party. My first project is pretty challenging. I'm leading production of a high profile game. This is my first game and there is a lot of pressure to get it done quickly with hight quality. So I sought out advice from some mentors that I wish to post:

  1. Team must believe in what they are doing.

  2. Put yourself out there. Do what you believe in.

  3. Do what you nkow. Be yourself.

  4. Your team must believe you know what you are doing.

  5. People want to be told what to do.

  6. If the schedule is fixed just push ahead.

  7. Pick the main prolem and solve it.

  8. Know your team.

  9. Team must buyin to what is planned. Ask them "does anyone want to push the red button?" Do we need to stop?

  10. Make sure everyone knows what they are doing.

  11. You just have to have confidence in your approach, numbers don't lie.

  12. Management wants someone to say, "I got it." They just need to know you are staying up and worrying so they don't have to.


The advice sounds pretty simple. Sometimes the simple things are the most important to get right. Charge ahead!

0 Comments:

Post a Comment

<< Home