New Paper added to the portfolio
I just added a paper titled, Making it Spicy: Designing Competition in Cooperative Games to my portfolio I wrote on the incredible Rise of the Underminer and Gauntlet game. It's a good discussion of how games that are supposed to be collaborative in nature encourage competition amongst their players. It was born out of observing people play these games and wondering, why are they arguing? Tension between players can be a good thing. Cooperative games with competitive elements can be fun and shall I say ...spicy. But designers need to carefully consider how to tune their characters, interfaces, levels and collectibles so that the tension is balanced appropriately throughout the game. > Read the paper now


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