3.08.2006

Vignette 2

Here is a followup to my first vignette. I finished the personas had them evaluate my ideas and summarized my takeaways repeated below. I'm pleased with how it's going.

Versions


Here are the takeways
  1. Women have less leisure time than men

  2. Women want to socialize and make connections

  3. Enjoy complexity and solving complex relationships

  4. Enjoy tactile experiences

  5. Don't mind competition, but may not find it as motivating as men

  6. Don't mind violence, but it can't be gratuitious or meaningless

  7. May not have peers that play games

  8. Games should avoid hyper-sexualized images of women

  9. May not know about games because they are marketed to males

  10. The best way to create games women will play is to have diverse design teams where women participate in the design.

  11. Women think how games and game purchases will affect others.

0 Comments:

Post a Comment

<< Home