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Technologies Developed at P5BL "My philosophy is not to predict future or follow others to predict future but to build the future." "I don't think we have a problem to keep abreast with technology. We actually invent the technology." Said Renate. She emphasized that it is very important for the PBL research team to invent technology that is pedagogically sound and well integrated with the needs of AEC Global Teamwork Program. Three of
the software that are currently under development at PBL are:
Problem: Design knowledge reuse from a corporate archive of previous designs often fails, since knowledge is not captured, it is captured out of context, or there are no mechanisms for finding and retrieving reusable knowledge. Design
Methodology: The development of CoMem is guided by an iterative process
of empirical observation and scenario-based interaction design. From observations
of designers reusing designs from their personal memories, three key activities
in the reuse process are identified: CoMem supports
these activities through three modules: the overview of the corporate
memory, the project context explorer, and the evolution history explorer.
Work is ongoing to design effect interaction experiences for each of these
modules. Source: by
courtesy of Peter Demian
Design Methodology: We follow the method of rapid protoyping, i.e. we develop different functionalities and let the users play with it. After gathering their feedback, we study the value of this implementation and make constant improvements. Finally we conduct a lot of testing to ensure that the product is robust. Thus the design is users driven. Source: by courtesy of Ravi Raghu
RECALLTM is a learning and collaboration technology that facilitates transparent and cost effective capture, sharing, and reuse of knowledge in informal media, such as sketching, audio, and video. It provides the following benefits:
Source: by courtesy of Renate Fruchter |