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"It's very difficult to describe my reactions to Rocky's Boots. There is a "wow" sort of response that goes back to my first set of Lincoln Logs and Tinker Toys-building and fantasizing all wrapped together. Added to that is the thrill of putting my first radio set together and all of the really neat science labs I remember from 5th and 6th grade."
-Eric Anderson, The Computing Teacher, March 1993

Description
In an amazing program that appeals to 9-year-olds yet challenges adults, users design logic machines using simulated computer circuits. Hailed as a software classic by The New York Times, the award-winning Rocky's Boots helps develop skills in logical problem solving, abstract reasoning and creative thinking. The concepts of electronic circuitry, circuit design and logic are explored in a motivating environment where players invent machines to solve puzzles and win over 30 different games, including games they design themselves. By experimenting with simulated real-world electronic parts and "electricity," players as young as 9 years old learn basic computer logic.

Date: 1982

Producer: The Learning Company

Source/Vendor: The Learning Company, Apple dealers

Computer: Originally available only on Apple machines. Apple II, Apple IIc, Apple IIe, Apple IIGS, IBM PS/@, PC, XT, AT, Tandy 1000 HX, EX, SX, TX and Tandy 3000, Commodore 64/128

Format: 5.25'' and 3.5" disks

Cost: Originally: $75; in 1984: $49.95

Subject: Problem-solving skills, Boolean logic

Age/Grade level: Ages 9 and up